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- [Xe] Changed all module references to machine references.
- [Xe] Changed all Fix references to Custom references.
- [Xe] Fixed expand aspect calculation bug from overscan emulation.
- [PC Engine / Super Grafx] implemented CPU IRQ stall.
- [PC Engine / Super Grafx] implemented 10 MHz dot clock (512xH).
- [PC Engine / Super Grafx] fixed IRQ controller.
- [PC Engine / Super Grafx] fixed raster IRQ 1 line offset.
- [PC Engine / Super Grafx] fixed VRAM access.
- [Mega Drive] implemented interlace mode (Wx448).
- [Super Famicom] implemented hi-res mode (512xH).
- [Super Famicom] implemented pseudo 512 mode (512xH).
- [Super Famicom] implemented interlace mode (512x448 & 512x478).
- [Super Famicom] faster blending algorithm.
- [Super Famicom] fixed 1/2 fixed color blending.
- [Super Famicom] fixed mul/div trigger.
- [Super Famicom] fixed a few SPC700 opcodes.
- [Super Famicom] fixed sprite scroll bug from overscan emulation.
- [Neo Geo] Changed neogeo.ram neogeo.mc1.
http://www.xe-emulator.com/