Just wanted to let people know Daedalus is still alive and well. Salv-E released a W32 port at beginning of last month and that both Linux and MacOS ports are in the works. If you want to try out the PC version (it's self contained with no front-end currently) you can check out the release thread at our site. The thread also contains a link to the source code.
Release thread, instructions, source link:
http://forums.daedalusx64.com/viewtopic.php?f=1&t=4187
Thanks,
Kreationz
P.S. Strmnnrmn, Salv-E, Corn, and Wally have been hard at work on it while I've mainly been absent due various reasons, but they've done some great work on it. Strmnnrmn has also been working on a JavaScript port as well. I'll be back to coding within a few days and monitoring this thread if there are any questions.
P.S.S. Just in case...
https://github.com/hulkholden/daedalus/
UPDATE: Salv-E has released 1.1 which takes care of a few of the bugs including some mentioned here.
Release thread, instructions, source link:
http://forums.daedalusx64.com/viewtopic.php?f=1&t=4187
Thanks,
Kreationz
P.S. Strmnnrmn, Salv-E, Corn, and Wally have been hard at work on it while I've mainly been absent due various reasons, but they've done some great work on it. Strmnnrmn has also been working on a JavaScript port as well. I'll be back to coding within a few days and monitoring this thread if there are any questions.
P.S.S. Just in case...
https://github.com/hulkholden/daedalus/
UPDATE: Salv-E has released 1.1 which takes care of a few of the bugs including some mentioned here.
Attachments
Last edited: