LD.
*poke*
Glide only works in fullscreen I'm afraid. The first Voodoo cards (which Glide was built for) were 3D-only odd-on cards that you plugged your main video card into, and they could only do fullscreen.Armistad said:Hey, how come i cant get UltraHLE 2064 to run in a window when i am using Glide??
You might be able to run fullscreen if you choose the right wrapper, but it will be amazingly slow and really not worth trying. You could try using the Glide64 plugin with a wrapper, but I'm not sure if Glide64 works with UltraHLE 2064 properly.
Ehh... what?ComixManiac said:Azimer's audio plugin requires a fast machine otherwise some skips or bad timing if you increase the buffer (it produces an echo) are unavoidable. Jabo's plugin although it takes more power doesn't need a very fast machine to produce acurrate sound. When i had Windows 98 in my system Project was running at full speed and the sound was perfect. With Azimer's plugin the sound was a little innacurrate. So Azimer's plugin requires a fast machine to reach the quality of Jabo's.
Azimer's Audio HLE is by far the fastest and least CPU intensive plugin on my machine, and it produces some damn good sound, too. The easiest way to get rid of the crackling is to DISABLE the frame limiter on your emu of choice, and ENABLE the "sync sound to audio" setting in Azimer's setup box. And if you're using PJ64's RSP plugin, check the "send audio lists to plugin" box.
Admittedly, that causes problems in some games, but nothing's perfect (yet)