yes i've tried , blight's SDL input plugin 0.0.8 and 0.0.8-b
here's the config
[controller 0]
plugged=1
mempak=0
mouse=1
device=0
DPad R=key( 0 ); button( None ); axis( 0+ ); hat( None , None ); mouse( None )
DPad L=key( 0 ); button( None ); axis( 0- ); hat( None , None ); mouse( None )
DPad D=key( 0 ); button( None ); axis( 1+ ); hat( None , None ); mouse( None )
DPad U=key( 0 ); button( None ); axis( 1- ); hat( None , None ); mouse( None )
Start=key( 0 ); button( 9 ); axis( 6+ ); hat( None , None ); mouse( None )
Z Trig=key( 0 ); button( 8 ); axis( None ); hat( None , None ); mouse( None )
B Button=key( 0 ); button( 4 ); axis( None ); hat( None , None ); mouse( None )
A Button=key( 0 ); button( 5 ); axis( None ); hat( None , None ); mouse( None )
C Button R=key( 0 ); button( 3 ); axis( None ); hat( None , None ); mouse( None )
C Button L=key( 0 ); button( 0 ); axis( None ); hat( None , None ); mouse( None )
C Button D=key( 0 ); button( 2 ); axis( None ); hat( None , None ); mouse( None )
C Button U=key( 0 ); button( 1 ); axis( None ); hat( None , None ); mouse( None )
R Trig=key( 0 ); button( 7 ); axis( None ); hat( None , None ); mouse( None )
L Trig=key( 0 ); button( 6 ); axis( None ); hat( None , None ); mouse( None )
Y Axis=key( 0 , 0 ); button( None , None ); axis( 2 ); hat( None , None , None )
X Axis=key( 0 , 0 ); button( None , None ); axis( 3 ); hat( None , None , None )
and thanks for getting back to me.