Okay, that got the sound to work in a sense, but regardless of enabling synch-game-to-audio or not, the sound plays too fast. Enabling/disabling 1964's speed-limiter doesn't help either, but the weird thing is I get 60VI/s and 60fps (not the actual in-game FPS, as this is the normal full-speed). I use nVidia Sound Storm 5.1 for audio. This problem doesn't happen with PJ64 1.6 FYI.
EDIT 5/28/05 3:29 GMT -7: Hmm. Well some games' sound seems to work fine,
but as I mentioned earlier, a vast majority either have horrible crackling, or don't have any sound at all. This really should be investigated by some (or all) of the administrators who might use this plugin with 1964.