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Sin and Punishment : no way!!

alessmz

Banned
Though emulation of Sin and Punishment has beeb improved from beta 1.3, projet 1.4 still hangs at act 2 of level 1, where the aeromobile should take off, but it doesn't, and you remain in the same point, shooting everywhere is not useful.

I am very sad, 'cos i own this top title on my n64 and i know what should happen in that point of the game.

A REAL shame, if anyone has found this bug too, let me know......

sigh???
 
OP
A

alessmz

Banned
thank x the reply
i own the only japanese vers. of the rom ( see pic attached)

could you list the setting you use to play SaP?
 

Triz

New member
I used to experience that glitch

with the old PJ64 1.3 but make sure Automatic or External Transformations is selected and it shouldn't happen
 

pj64er

PJ64 Lubba
i played on both v1.3 final and v1.4 final. i used all default settings.

internal transform should work too.

try: -interpreter core instead of recomplier
-protect mem instead of check and cache mem

both are supposed to increase compatability
 

Triz

New member
And you should try D3D T&L HAL

instead of D3D might help, and improve performance (works for me :pj64: )
 

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