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Running 1965 on Linux

conguito

New member
Hi everybody

You can run 1964 on Linux as well, the only thing you need is the latest Wine build or package.

The best plugins for Linux are Ricedaedalus5.0.1 for graphics (openGL, directx doesn't works), the new 5.1.0 is faster but has more glitches than 5.0.1, and Azimers 0.12 for sound. The only directx plugin that works is jabo's and only in full screen mode without flickering.

From what I've read on the mobo, you can expect the same speeds if you would be running it on windows. One is for sure it's bazillions of times faster and more compatible than Mupen64 for Linux.

Greets and thanks to the makers of those great programs (wine and 1964).
 
OP
C

conguito

New member
The emulators that run on Linux trough wine

Tested with the latest wine build 20030618:

1964 - Runs ok, without problems
Apollo - Runs ok with glnintendo64()
Blade64 - Crashes when initializing the GUI
Daedalus - Runs but no sound plugin apparently works with it
Nemu64 - Starts when invoked from the console but can't initialize directsound
Project64 - Crashes when initializing the GUI
TR64 - Runs with sound sync problems
UltraHLE2064 - Starts but it can't find any plugins

All using RiceDaedalus5.0.1 (gfx) and Azimer 0.12 (snd) excepting Apollo that doesn't works wiht RiceDaedalus (at least on Linux).
 

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