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Plz help with pete's plugins on psx

thegeorge43

New member
Hi im wondering if any one else has got this error on the psx when using:
Pete's OpenGL 2.7 graphics plugin. Error: No buffer available. Any possible solutions or ideas?
Thanks alot
 

otomo

New member
be more specific, what emulator, system specs, etc.. maybe then somebody will be able to help you.
 
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thegeorge43

New member
ok the emulator is ePSXe v 1.5.2 and.....
some specs:
512mb ram
pentium M 1.4geg processor
Intel Extreme Graphics 2 for mobile

but but im sho the specs dont matter cause i new somone who ran it on computer with much worse. so im guessing its my settings and here they are:

Author: Pete Bernert
Card vendor: ATI Technologies Inc.
GFX card: RADEON 9600 XT x86/MMX/3DNow!/SSE

Resolution/Color:
- 1280x1024 Fullscreen - NO desktop changing
- Internal X resolution: 1
- Internal Y resolution: 1
- Keep psx aspect ratio: on
- No render-to-texture: on

- Filtering: 6
- Hi-Res textures: 2
- TexWin pixel shader: on
- VRam size: 128 MBytes

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer effects: 3
- Framebuffer uploads: 2

Misc:
- Scanlines: on [0]
- Mdec filter: on
- Screen filtering: on
- Shader effects: 4/4
- Flicker-fix border size: 0
- GF4/XP crash fix: off
- Game fixes: on [00017017]


If its not that can someone please help me. i'll be very grateful and any help will be apreciated.

Thanx
 

otomo

New member
Do you get that error with the other plugins?

say, the software one?

imo those settings are a little high for such a computer and the opengl2 plugin.

try debugging by starting with milder settings like lowering the screen res, lower framebuffer settings etc...
 
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thegeorge43

New member
ok i've already tried lowering the settings before and never worked but i found the problem while i tried putting everything on low. it seems everytime i put on the no 'render-to-texture' setting it comes up with the no buffer available. But when i turn it off it comes up with two other errors that say:

Missing render-texture extension (thought it be missing something)

and

No Pixel format available

:)huh: don't know why it comes up with, even after i changed some pixel settings)

So it seems my problems are found but not solved, but i'n getting further.
Thanx for the help so far :bouncy:
 

otomo

New member
well, I can only think of two things right now.

change the videocard drivers.
run the standard opengl plugin with the framebuffer options maxed out.
 

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