I'm new to Project 64 and I've finally gotten No Mercy working. It worked for several hours last night.
I returred to it today and experienced the jittery bug that has been discussed elsewhere on the board. I then followed the procedure outlined in the post for removign the problem, but I now have a problem with the emulation stopping in mid game.
On each stoppage, the program shuts down and an error message appears on my screen telling me that there was a problem with rendering.
I now have a file in my Project 64 folder whcih is called DirectDraw6Error.log. For each of the instances that the program turned off, there is an entry with the term: "Error deleting zbuffer attachment" at the end of the line.
My system specs are Intel3 700 with 178 MB Ram
If anyone can help, it would be greatly appreciated.
I returred to it today and experienced the jittery bug that has been discussed elsewhere on the board. I then followed the procedure outlined in the post for removign the problem, but I now have a problem with the emulation stopping in mid game.
On each stoppage, the program shuts down and an error message appears on my screen telling me that there was a problem with rendering.
I now have a file in my Project 64 folder whcih is called DirectDraw6Error.log. For each of the instances that the program turned off, there is an entry with the term: "Error deleting zbuffer attachment" at the end of the line.
My system specs are Intel3 700 with 178 MB Ram
If anyone can help, it would be greatly appreciated.