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Nintendo is using N64 emulator on GC for Zelda MasterQuest?

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Tagrineth

Dragony thingy
Alchy said:
No Hardware FSAA for PS2 either. Gamecube > PS2 graphically.

They both have hardware FSAA support... ordered grid supersampling.

Actually, GameCube is a whole lot more restrictive than PS2 in that regard... though PS2 can't really get away with making a very large frame buffer.
 

adambomb669

New member
ok so what exactly is a BBA?
and would it be possible to use the rice plugin on the gamecube and have texture hacks work?
im sure its not possible but im just wondering.
or better yet can you save texture hacks on the xbox since i already have a modded xbox?
 

Allnatural

New member
Moderator
ok so what exactly is a BBA?
broadband adapter

and would it be possible to use the rice plugin on the gamecube and have texture hacks work?
im sure its not possible but im just wondering.
answered your own question there

or better yet can you save texture hacks on the xbox since i already have a modded xbox?
not sure what you're after with this one, so I'll just say I don't know


also, gravedigging is bad
 

Nekokabu

Member
Zelda Master Quest(or others) are include to *tgc File.

Ex: Majora's Mask on Zelda Collection (JPN).
You can find a 120903_majora.tgc.
gce.jpg


Unpack *.tgc file.
Use Tgce or other.
tgc.jpg


;)
tgc4.jpg



if you have a Master Quest, please check zlj_f.tgc.


**if out of forum's rule, please delete this post;)
 
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