I'm using the Linux version of the program (0.4) and when I try to start a game I get this message...
memory initialized
[glN64]: (II) Initializing SDL video subsystem...
[glN64]: (II) Getting video info...
[glN64]: (II) Setting video mode 640x480...
demarrage r4300
dynamic recompiler
Signal number 11 caught:
errno = 0 (Success)
Anyone have any ideas how to fix it or why it isn't working? I'm using the default plugins..
UPDATE: It works with Rice's video plugin, but I want to play Zelda which distorts the graphics on that plugin.
UPDATE2: Alsa plugin and all other audio plugins crash also. The default one plays, but I can't chane the buffer size without a crash..
memory initialized
[glN64]: (II) Initializing SDL video subsystem...
[glN64]: (II) Getting video info...
[glN64]: (II) Setting video mode 640x480...
demarrage r4300
dynamic recompiler
Signal number 11 caught:
errno = 0 (Success)
Anyone have any ideas how to fix it or why it isn't working? I'm using the default plugins..
UPDATE: It works with Rice's video plugin, but I want to play Zelda which distorts the graphics on that plugin.
UPDATE2: Alsa plugin and all other audio plugins crash also. The default one plays, but I can't chane the buffer size without a crash..
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