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Missing sound channels with DirectX combiner in 6.1.0c

deathace

New member
In mystical ninja, directx combiner shows everything correctly, but there are missing sounds, such as the water spash and swimming samples. But if I switch to the OpenGL combiner, the sound all plays, but opengl gives me graphical glitches like black borders behind 2d objects and black water. Is there anyway to fix the missing sound with Direct X or fix the graphical glitches in OpenGL?
 

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