The weird thing about the Frigid Bridges mini-game is that it works ok if you are practicing the mini-game (at least for me it does). It is only when I select play (not practice) that it hoses up like you describe above. Why would it work during practice and mess up during play? Weird. Also, the mini-game 'ridiculous relay' (a 1 vs. 3 mini-game) has a similar problem. When playing it in practice mode, the top player (the 1 player area) looks fine and the bottom players area (the 3 player area) looks fine. But, when playing it for real (not practice), the top player area player doesn't show up. You have to just guess where the player is at and navigate blind. The bottom play area is fine. Has anyone seen other mini-games with problems like this?
My stats:
Using a goodn64 verified ROM - Mario Party 3 (U) [!].zip
PJ64 1.4 with the latest beta rdb.
Jabo's Direct3d7 1.40
Jabo's DirectSound 1.40
Jabo's DirectInput7 1.40
WinXP home version
Athlon Tbird 1.2
640MB SDRAM
ATI Radeon 8500 w/ XP approved drivers