Hi everyone (new guy here).
Okay so I got Ocarina of Time running. Finally, amazing game. The subscreen delay was a pain at first but I got the gameshark code to sort that out (glN64 killed the subscreen delay bug too but just ran too slow on my Radeon), so I've been wondering about Majora's Mask. I don't have the ROM yet, but I've been concerned. Does it still have the subscreen glitch? And if so, can it be fixed by using the same Gameshark code, or is there another I would have to use? Also, a friend tells me that MM is very glitchy whilst emulated, is he correct?
Okay so I got Ocarina of Time running. Finally, amazing game. The subscreen delay was a pain at first but I got the gameshark code to sort that out (glN64 killed the subscreen delay bug too but just ran too slow on my Radeon), so I've been wondering about Majora's Mask. I don't have the ROM yet, but I've been concerned. Does it still have the subscreen glitch? And if so, can it be fixed by using the same Gameshark code, or is there another I would have to use? Also, a friend tells me that MM is very glitchy whilst emulated, is he correct?