Ok, im sorta new to all this.
I'm using Project 64 with Jabos direct 3D 6 1.5 visual plug in.
Specs:
Windows XP Professional
AMD Athlon XP 1800
1.54 Ghz
224 MB RAM
Plug and play monitor on S3 graphics ProSavageDDR
The game is very playable. Sound, speed, control, textures its all running good. only got a few problems with the graphics:
(1) The sky dosen't change colour (day and night), its constantly this weird shade of green.
(2) Patches of grass aren a light blue ish sort of colour, and it seems to reflect the sky.
(3) the cut scene where it flashes back to Zelda giving Link the Ocarina in OOT is completly white. The text is all there, just no vision, which is weird cos all other cut scenes so far work
(4) Logs and stuff in the forest (like the first playable section, after the opening cut scene) are transparent. This also happens with certain platforms.
any help would be appreciated
I'm using Project 64 with Jabos direct 3D 6 1.5 visual plug in.
Specs:
Windows XP Professional
AMD Athlon XP 1800
1.54 Ghz
224 MB RAM
Plug and play monitor on S3 graphics ProSavageDDR
The game is very playable. Sound, speed, control, textures its all running good. only got a few problems with the graphics:
(1) The sky dosen't change colour (day and night), its constantly this weird shade of green.
(2) Patches of grass aren a light blue ish sort of colour, and it seems to reflect the sky.
(3) the cut scene where it flashes back to Zelda giving Link the Ocarina in OOT is completly white. The text is all there, just no vision, which is weird cos all other cut scenes so far work
(4) Logs and stuff in the forest (like the first playable section, after the opening cut scene) are transparent. This also happens with certain platforms.
any help would be appreciated
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