EdgeBlade
Brandonn
From the Game FAQ (Englist to Spanish to English):
Why the menu take does so much a long time with the loading?
Subscreen the delay is an exit known with the core of Project64, it seems to take around 7 seconds with the loading (against approximately 2 seconds on initial N64). which you could employ F4 to invalidate the terminal speed and to reduce time (to approximately 4 seconds on Spéc. of minimum. The PC), or is patient! Some users record them do not have this problem or it goes far during the play. Moreover, the other play of Zelda is not affected.
Orginal:
Why does the menu take so long to load?
The subscreen delay is a known issue with the core of Project64, it seems to take around 7 seconds to load (vs. around 2 seconds on an original N64). You could use F4 to disable the speed limiter and reduce the time (to about 4 seconds on a minimum spec. PC), or be patient! Some users report they don't have this problem or it goes away during the game. Also, the other Zelda game isn't affected.
Why the menu take does so much a long time with the loading?
Subscreen the delay is an exit known with the core of Project64, it seems to take around 7 seconds with the loading (against approximately 2 seconds on initial N64). which you could employ F4 to invalidate the terminal speed and to reduce time (to approximately 4 seconds on Spéc. of minimum. The PC), or is patient! Some users record them do not have this problem or it goes far during the play. Moreover, the other play of Zelda is not affected.
Orginal:
Why does the menu take so long to load?
The subscreen delay is a known issue with the core of Project64, it seems to take around 7 seconds to load (vs. around 2 seconds on an original N64). You could use F4 to disable the speed limiter and reduce the time (to about 4 seconds on a minimum spec. PC), or be patient! Some users report they don't have this problem or it goes away during the game. Also, the other Zelda game isn't affected.