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Kirby 64 - More than a plugin problem?

justin023

Dominated Master Quest
Figure this out. Mupen64 (v0.4) emulates Kirby's status bar correctly with the glN64 (v0.4) plugin. But when you use the glN64 plugin in Project64, it doesn't work! Everything that is messed up with this plugin is still messed up, but what should work doesn't!

EDIT: The way it says "Issues (Plugin)" by default is decieving! Sould have said "Issues (Core)"

EDIT 2&3: Using Jabo's D3D8 plugin in Mupin64 kind of works... No major gfx problems and the status bar works!
 
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