Sorry Squall but I completely disagree. 64 emulation is very incovienent and there's nothing wrong with per rom settings if you KNOW what the settings are doing for you, both negative AND positive. That's why 1964 has plugin per rom, PJ 1.7 is about to do that, video plugins have ini's to keep track of settings per game. That's why we have SETTINGS in the first place, isn't. To change something to play a game better. What's wrong with not wanting to make that correction EVERY time you play that rom but rather have the emu remember what's best for it.
I've been at this for many years and changing a setting does not usually screw things up later. It can, but not usually in my experience.
There's tens of settings in Glide64 and sometimes to get a game to work right, I have to turn something off and when I do there's NO negative effects; like unclicking "Depth buffer enable" or "Smart reading". Even if there is, it's all in an effort to get the game playable.
That's why 1964 is my emu instead of PJ64 because it allows my to setup my plugins for each game. So all I have to do is pop my emu and double click my game and play!! As opposed to opening the emu, finding a game to play, then changing the sound plugin cause the default crackles, then swithching to Rices video, and then remembering what you needed to intick last time to stop flickering and then accepting the changes, then over to change RSP's because Jabo's is too slow for this game. And THEN changing everything back when you're done!! Umm...that's not too much fun and I probably would opt to play another game that would'nt be so much work and that's not fair to Star Wars SOTE. All it wants is to be played....
Also, I would also highly recommend using GLIDE64 for almost every game with the new wrapper. Better than using Jabo for every game.