r o b p x 18
New member
In Super Mario 64 on Nintendo 64, when you just slightly move the analog stick it would make Mario walk and if you moved it as far as it would go, he would run. However, I'm noticing that when I just move the analog stick on my computer game pad slightly on a Project 64 emulation he runs no matter how much pressure I apply. This is a problem as during some sections of the game are made 100% easier with the ability to walk. I noticed that someone addressed this problem in the "What would you like to see in Project 64?" thread on the first page and someone said to adjust the deadzone. I tried deadzone at 0% and at 100% and noticed no difference. What should I do to remedy this problem? Btw, I am using N-Rage's plugin.