THIS PROVES HOW LITTLE YOU KNOW, ALL GAME COMPANIES USE DUAL LAYER DISCS FOR THEIR GAMES [especially x360], THIS IS ANOTHER EXAMPLE OF PURE IGNORANCE THAT YOU ARE SPELLING.
Well, I don't know what is you think I'm spelling, but at worse, my comment was poorly worded.
So, before you blow a gasket, read carefully:
Dual-layer, as I believe most people are familiar with it, would mean you have double the capacity, but you have to use BOTH SIDES of the disc. Ie, you record to one half, then flip the damn thing over and use the other half.
When you say a drive that can read both sides at the same time, then, quite obviously, this would have to be the kind of dual layer you're talking about: a disc that has been recorded to on both the 'top' and 'bottom'... no labelling on the top like it standard on music and game discs.
But hey, I don't own an XBox 360, and I'm looking at a list right now of PS2 games that use DVD9, and wouldn't you know it, it's a VERY short list.
On top of that, I DON'T OWN ANY OF THEM.
I guess I was right after all.
I didn't spend three years in college for nothing.
"Oh, you have an MBA. Here, let me show you."
If you don't get the reference, I suggest looking it up. It's highly applicable in your case.
Smeg is now my mortal enemy
Sorry, you're just not that important to me.
People actually agree with my comments,
And people also disagree with your comments. It's called civil discourse. You should try it some time, instead of thinking you're all high and mighty.
meaning hd-dvd will flop as a games media deliverence system since it just DOESN'T NEED IT.
That is a matter of opinion only, one which you certainly cannot prove at this time. See, it's that disagreeing bit again.
Like I said before, if you were right in all things, as you believe yourself to be, you'd be King of the Earth. You're not, so apparently there are people out there who know something you don't (big shocker there).
Otherwise, I think Doomulation sums up anything else that needs to be said regarding what is next-gen and what isn't, and compression/decompression.