...specifically one with a Rage Mobility-128 16MB chipset? It's almost identical to my desktop (besides the Rage Mobility, my desktop has a Radeon) and with similar setups I noticed some massive texture corruption/missing textures...I assumed that this was a problem with the card/drivers but then I played a bunch of fairly new PC demos (RTCW, MOH:AA) and they all look pretty good (albeit a bit on the slow side)...I've decided that it's a problem with the graphic plug-in and not the engine since I tested the same one (Jabo's Direct3D 1.4) with every version released so far and the output is always similar (they look funky but they run very fast!) Is there some other plugin I could try besides the Jabo's D3D one? Thanks.
P.S. Something funny is that most games seem to have roughly 1/2 of their textures missing at any given moment; if I go into the graphics settings and 'change blending mode' the missing textures (usually) appear, but then the other 1/2 go black!
Pentium III 866
256MB PC-133
30GB HDD
DirectX 8.1
Windows 2000 w/ SP2
P.S. Something funny is that most games seem to have roughly 1/2 of their textures missing at any given moment; if I go into the graphics settings and 'change blending mode' the missing textures (usually) appear, but then the other 1/2 go black!
Pentium III 866
256MB PC-133
30GB HDD
DirectX 8.1
Windows 2000 w/ SP2