kabalak
New member
Another problematic issue here:
We were playing the "Harvest Moon 64 (U) [!]" ROM (ini code: 98DF9DFC-6606C189-C45, md5sum: 6da848a70d83ece130d274124760928e) happily until Winter 2nd day yesterday.
Starting off with new nvidia drivers (7667) today, the game hangs on every interaction scene with 100% CPU usage and a hang of several seconds (> 30s), then one can do some moves and get another 100% CPU usage. Interestingly we can just ride a second on the horse and the hang comes.
If we decide to walk around by ourself than we can play some seconds more before the hang comes.
It's the same mupen64 0.4 & gfx plugin like yesterday (selfcompiled with Glide64 gfx plugin) - trying other plugins results in the same problem. Is this just a driver dependant problem or what?!?
We were playing the "Harvest Moon 64 (U) [!]" ROM (ini code: 98DF9DFC-6606C189-C45, md5sum: 6da848a70d83ece130d274124760928e) happily until Winter 2nd day yesterday.
Starting off with new nvidia drivers (7667) today, the game hangs on every interaction scene with 100% CPU usage and a hang of several seconds (> 30s), then one can do some moves and get another 100% CPU usage. Interestingly we can just ride a second on the horse and the hang comes.
If we decide to walk around by ourself than we can play some seconds more before the hang comes.
It's the same mupen64 0.4 & gfx plugin like yesterday (selfcompiled with Glide64 gfx plugin) - trying other plugins results in the same problem. Is this just a driver dependant problem or what?!?