I'm using 1964 and I’ve tried just about every audio plugin that I can find. If I sync the audio to the gameplay it sounds great but overall performance takes a serious hit. If I don't sync it I can hit well over 100fps on almost any game but the sound isn't so good. If I turn the buffer way down, the sound is timed right for the game but I get lots of crackling. If I turn the buffer way up, I loose the crackling but the sound lags way behind the game. I'm kind of guessing but it seems that with the audio not sync'ed to the gameplay, it's sync'ing up at some sort of set intervals (just not constantly). Is there any way to get rid of the crackling without having the sound lag way behind the gameplay? I’m more concerned with the sound keeping up with the game play and be at least descent quality (not perfect). I just can’t stand that crackling and popping? Thanks
Specs
Win XP Pro SP1
AMD XP 1900+
GF2 TI
512 DDR (266) 512MB
On board sound (a little better than SBLive)
also tried with SBLive Platinium with same result.
Specs
Win XP Pro SP1
AMD XP 1900+
GF2 TI
512 DDR (266) 512MB
On board sound (a little better than SBLive)
also tried with SBLive Platinium with same result.