marcelo_20xx
New member
Now that there is an open source N64 plugin with a widescreen hack (GlideN64), is there any active c++ coder with enough skill to port this feature to the Glide64Final plugin?
For the last week I tried with varying degrees of success to add this myself, but in the end I couldn't...
I know there is some simple change to the source that I am failing to nail for this feature to work, so I make a request here, is there anyone with sufficient interest or Widescreen is not desired since not a lot of games benefit from it?
Even if it only works for one game (Super Mario 64, Diddy Kong Racing works flawlessly, haven't tested many games yet but I guess there are some others)I think is it worthy enough, it can definitely change the play experience, well at least for some people like me...
Thanks!
For the last week I tried with varying degrees of success to add this myself, but in the end I couldn't...
I know there is some simple change to the source that I am failing to nail for this feature to work, so I make a request here, is there anyone with sufficient interest or Widescreen is not desired since not a lot of games benefit from it?
Even if it only works for one game (Super Mario 64, Diddy Kong Racing works flawlessly, haven't tested many games yet but I guess there are some others)I think is it worthy enough, it can definitely change the play experience, well at least for some people like me...
Thanks!