framebuffer effects seem to work fine in project64 with certain games -- the motion blur in majora's mask for example -- but not in one in particular. the effects in this game work fine with 1964, but the game has other problems in that case, none which are present with project64. so i'm wondering if it's somehow possible to manually adjust framebuffer settings in this emulator. i've found nothing so far to do that, at least where i've looked and can understand, including all the advanced settings i can find. my rig should be good enough to handle most any frame capture emulation, so if there's any roundabout way to do it, i'd like to try it. thanks for any help.