No, that is the internal framerate the game was coded to run with; 20fps internally and at 60VI/s (60 vertical interrupts per second - standard NTSC refresh rate).
Oh, also another question im playing the Master Quest version of Ocarina of Time, is there any High-Res texture packs for it like there is for the original? Thanks for the fast response btw
Master Quest uses the same textures as regular OOT, which means the CRC hashes are the same, so you can download an OOT texture pack and it will work with Master Quest and even ZelOOTMa IIRC.... Assuming you know what it is..........