You know, most game companies can make a good profit off of selling games for $20-$30 each (think about it, the materials at most cost $5 per unit to make, and for the retailer to re-sell for a profit), but they sell them at outrageously high prices initialy because they know a lot of people will rush out and buy these games as soon as they hit the shelves. Take your metroid for example, if that game had a different title, it would probably sell for a lot cheaper initialy. Its just way to profitable to do it any other way, so why? Those who wont pay that much will just be oblivious to the game until its cheaper, where the company still makes that profit off of them eventualy anyways.