What's new

Daedalus for PSP R11 Released

[vEX]

niechift.com
Category: <b>PSP</b><br><br>
[*] Large overhaul of rom settings and preferences. All settings should now be persistant.
[+] Native support for palettised textures for faster rendering and less memory usage.
[+] Provided a fixed size pool for all texture memory, to limit memory usage.
[+] Expansion Pak enabled by default.
[!] Updated rom info database to include save mechanism for many roms.
[!] Fix memory leak in texture cache.
[!] Fixed conversion of RGBA/32bpp textures with odd alignments.
[!] Fix crash which occurred when recolouring textures in low memory situations.
[^] Large rewrite of texture cache to reduce memory usage and improve performance.
[^] Various optimisations to the way textures are looked up in the cache and installed.
[^] Optimise offsetting/scaling of texture coordinates.
[^] Improve performance of dynarec fragment cache and reduce memory fragmentation.

:: Daedalus for PSP Official Site
:: Daedalus for PSP R11
 

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