vinipsmaker
C/C++ programmer, emacs user
aludrac.. said:As a texture maker : - Would it be possible to have parallax/displacement mapping to enhance the textures. A lot of today ports of old games have this feature and it's very useful when you can't enhance the polygons number. They are GPL, it shouldn't be hard to port their code to the rice video plug-in. http://icculus.org/twilight/darkplaces/ for example. - A layer for reflectivity would be nice too - A dev mode where it's possible to quick reload textures to see the changes and allow easy tuning of contrast, saturation, seamless tiling...
This message was posted at http://code.google.com/p/aristole-video/wiki/DeveloperTodo.