zorbid
New member
The screen border...
On a real TV, the black border is "displayed" outside the TV screen
<img src="http://www.emutalk.net/attachment.php?s=&postid=142610">
and in Zelda, on the TV screen, the distance between the border of the screen and both big buttons (A and B) is about 1.5 times the distance between these buttons. The space is too big here.
<img src="http://www.emutalk.net/attachment.php?s=&postid=142611">
Since no one has ever implememented this, I assume that there is(are) some good reason(s) for it.
Are there games that don't have these theorically hidden borders? Or worse, games that sometimes use it and somtims don't? If yes, is it hard to determine wether it should hide the borders or not?
Would some kind of "zoom in" be difficult to implement.
On a real TV, the black border is "displayed" outside the TV screen
<img src="http://www.emutalk.net/attachment.php?s=&postid=142610">
and in Zelda, on the TV screen, the distance between the border of the screen and both big buttons (A and B) is about 1.5 times the distance between these buttons. The space is too big here.
<img src="http://www.emutalk.net/attachment.php?s=&postid=142611">
Since no one has ever implememented this, I assume that there is(are) some good reason(s) for it.
Are there games that don't have these theorically hidden borders? Or worse, games that sometimes use it and somtims don't? If yes, is it hard to determine wether it should hide the borders or not?
Would some kind of "zoom in" be difficult to implement.
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