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  1. #1
    =(o_0)= Sheik's Avatar
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    N64 Zelda: OoT Glitches in 1.5f

    Regarding the new release of Project64, I think it's time to get some clearing up about Zelda OoT. First of all; graphics.
    Here are a few bugs who lurked into 1.5f:

    The hoover boots make an orange shadow underneath you, where it should be light-yellow/white

    The Eponas Song and Sarias Song look all cartoony and "spunky", they looked better in 1.5b...



    And finaly the Nayru's Love and treasure chest bug where it's only grey or not showing up at all....

    Explain please!


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  2. #2
    Emutalk Member Smiff's Avatar
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    er what is there to say... none of that looks very important, if it is even wrong.

  3. #3
    =(o_0)= Sheik's Avatar
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    Well, they are not the way they should be, at least, but as you say, it's not really important, but... isn't the idea of emulation to try and copy the games of extern consoles as well as possible?
    Anyway, it's a little funny that these bugs even exists, and if it's a way to fix it, please, tell us...
    It's cool to hate

    Specs:
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    -Creative 3D Blaster GeForce 2 MX AGP 32 MB DDR-RAM
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    -I luuuuuuv drummin...

  4. #4
    Emutalk Member Smiff's Avatar
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    frankly with high level emulation the aim is to get as much working at once as you can... i'd say its pretty amazing how much Jabo has working in one plugin with no need for the user to make any configuration changes...

  5. #5
    Dave Davemc's Avatar
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    if it works fine in the beta, use that

  6. #6
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    lol the Treasure chest and stuff is fine for me..
    so far in Zeld OoT Nothing is wrong..:colgate:
    AMD Athlon XP 1900+ ~1600Mhz
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  7. #7
    =(o_0)= Sheik's Avatar
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    Smiff, of course I agree, but still... :colgate:
    Kyle, what driver are u using?
    It's cool to hate

    Specs:
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    -256 MB SD-RAM
    -Creative 3D Blaster GeForce 2 MX AGP 32 MB DDR-RAM
    -Windows 98 SE

    -I luuuuuuv drummin...

  8. #8
    EmuTalk Member bositman's Avatar
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    Sheik his drivers are at his sig

  9. #9
    Moderator RadeonUser's Avatar
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    Originally posted by dayve
    if it works fine in the beta, use that
    Erm.... What beta plugin are you referring to? You guys (non-testers, etc...) have never seen a beta D3D plug AFAIK...

    So, you must be referring to 1.4 vid plugin?

    (Oh and... everything's fine and dandy with Zelda over here, nearly everything improved)
    Last edited by RadeonUser; September 9th, 2002 at 02:32.

  10. #10
    Emutalk Member Smiff's Avatar
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    yep, i'd like to 'officialy' rename v1.5b1 to v1.41, so we never have to hear this again :p

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