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  1. #1
    EmuTalk Member
    Join Date
    Mar 2019
    0 Post(s)

    Question Help editing and loading textures

    Hey there, I am planning to make a texture pack for Ocarina of Time but I have trouble loading my custom edited textures that I've dumped. I've tried putting the folder with the textures (name is LEGEND OF ZELDA) but it won't load. I started googling and I found out you need a specific cache(?) file or whatever to load that, and I followed a few tutorials that supposedly would create one so it would load the textures. But none of them worked neither with Project 64 or Mupen64plus.

    If I just knew how to load the textures that would make it easier to check how it looks. Because atm I am basically stuck.

    Thanks in advance if any of you do know.

  2. #2
    Texture Pack Invader NES_player4LIFE's Avatar
    Join Date
    Nov 2005
    22 Post(s)
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    How To Load A Texture pack

    The Cache comes after the files edited are loaded.

    Last edited by NES_player4LIFE; March 11th, 2019 at 21:50.
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