Keep up the great work [MENTION=116669]Nerrel[/MENTION], you have been doing a fantastic job so far at retexturing Majoras Mask!
talker, I've been meaning to do a video of the first three day cycle for a while. I've mainly been waiting to get all of the textures a player will see in that first cycle done before doing it, a few main character textures are still left. I also want to do a video comparing the original vs MM3D, since a lot of people always seem surprised when they hear how much was altered and I'm not sure if all the downgrades in the remake are well known.
I think you are talented at what you do and I hope you succeed in whatever you try to accomplish with this game and life. :tup:
I think you are talented at what you do and I hope you succeed in whatever you try to accomplish with this game and life.
Out of curiosity...why are there two Tatls hovering in the air? Also, the doors, the HUD for the sun, day, and clock are bugged out too. I can test anything else and list my settings if need be. Thanks!!!
This is my first real attempt to do any of the characters. The mappings are very limiting here, so it'll be tough to get too much closer to the art than this:
Deku Link- his hair isn't quite right yet
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Skull Kid-
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The Happy Mask Salesman- he's not all done yet, but most of the textures are there. It's hard to get a good view of the masks, so here are the textures themselves to compare with:
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I dumped the models out of the game and managed to get them loaded into Blender, which apparently can't export them in a format that can be reinserted into the game? Hopefully at some point I'll be able to also work on the models, but for now I have no idea what I'm doing!
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Next time will be the swamp, which is mostly done. Here's a little bit of the path in:
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Thank you for that! Can you show me a screenshot of what you're talking about? If you're using GlideN64, the only real options that can cause problems with my texture pack are "use full transparency" (should be on) and convert to 16bpp (should be off).
I think you're doing a great job. Keep up the good work. I can't wait to see the finished product.:drool::drool::drool:
Here are the screenshots of my settings and gameplay
Glad to hear that it's fixed, I wonder what went wrong with Pj64 in the first place....I actually got it working by reinstalling Project64 v 2.3.2.202 and reinstalling GlideN64 v. 3.0. I turned all settings to default and, "Walaa...!", the graphics work. They look amazing by the way. Thank you for all of the help.