I Would like to put together a team to retexture Destruction Derby 64 using Jabo's Direct3D8 1.7.0.57.
Yes, I do use Glide64 most of the time but for this game Direct3D8 seems to run smother.
We can also take this time to find the best method of retexturing with use of the Jabo format.
1. I need someone that can identify most or all of the car models as to retexture them with realistic car textures.
2. I need someone to model the building and other features.
3. I need someone that is good with text and HUD.
Old school without the aid of HighResEaser should be fun, Inquire within.
~Progress~
Car selection. All menu cars dumped.
Courses dumped. SeaScape Sprint.
Yes, I do use Glide64 most of the time but for this game Direct3D8 seems to run smother.
We can also take this time to find the best method of retexturing with use of the Jabo format.
1. I need someone that can identify most or all of the car models as to retexture them with realistic car textures.
2. I need someone to model the building and other features.
3. I need someone that is good with text and HUD.
Old school without the aid of HighResEaser should be fun, Inquire within.
~Progress~
Car selection. All menu cars dumped.
Courses dumped. SeaScape Sprint.
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