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  1. #31
    Fanatic 64
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    Put the "Banjo-Kazooie" folder in the "Project64 2.1\Textures" folder.



    Disable "Alternative CRC Calculation" and set "Texture Cache" to 300 MB.

  2. #32
    EmuTalk Member
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    Quote Originally Posted by Fanatic 64 View Post
    Put the "Banjo-Kazooie" folder in the "Project64 2.1\Textures" folder.

    Disable "Alternative CRC Calculation" and set "Texture Cache" to 300 MB.
    And now it worked! Thanks Fanatic 64

  3. #33
    MeagerToots
    Guest
    Amazing work Nikachu! You just made my late vacation even more awesome...but now I'm kinda hoping for rainy days so I can stay inside and play Banjo-Kazooie again. Anyway, thank you so much!

    Since there seems to be alot of good feedback and praise, what is the chance of seeing something like this for Banjo-Tooie?

  4. #34
    Fanatic 64
    Guest
    The author has been inactive ever since the publication of this pack, so it is unlikely we'll see another High Resolution Textures Pack from him.

  5. #35
    EmuTalk Member Nikachu's Avatar
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    Quote Originally Posted by Fanatic 64 View Post
    The author has been inactive ever since the publication of this pack, so it is unlikely we'll see another High Resolution Textures Pack from him.
    Her... And I have replies set to go to my email, since I have already been through most of this site lol

    @MeagerToots I would love to continue this into other games, but it is a truly long and teadius process. I originally did this to fill my time between high school and college. I am now currently in college, so it isn't very likely that I will get around to another one of these for a while. I'm also trying to teach myself 3D modeling and programming... so yeah lol. However, I may work on another game in my spare time. It will not be done anytime soon, that's for sure, and it may not even be for Banjo-Tooie. I was actually looking to do Conker's Bad Fur Day next, as it is my favorite game of all time. Thank you for the kind words, though. I will definitely consider continuing my work

  6. #36
    EmuTalk Member
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    i woud love to see Banjo-Tooie or Conker's Bad Fur Day naxt

  7. #37
    Fanatic 64
    Guest
    Quote Originally Posted by haloharry97 View Post
    i woud love to see Banjo-Tooie or Conker's Bad Fur Day naxt
    See above.

  8. #38
    EmuTalk Member
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    Thanks so much for making this wonderful pack!

    I was wondering if anyone wouldn't mind uploading the .DAT files because for whatever reason there seems to be an error in the \Environment\Walls folder that crashes Project 64 1.6 about 380mb into the loading of the textures. HD Textures work fine other then for whatever reason is a game breaking image for me in there.

    Anyhow if someone could upload that file I would REALLY appreciate it. Thank you very much and have a nice day!

  9. #39
    Texture Pack Invader NES_player4LIFE's Avatar
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    Try patching Project64 to use more RAM, see my signature.
    -NES
    We are in the process of archiving all qualifying texture packs!
    Contact me via PM to have your N64 texture pack hosted on Emulation64.com!
    Having a hard time loading Large packs? Be sure to patch your emulator.
    Can't load .DAT or .HTC archives? Look no further then this shiny Tutorial, Android users may use this Tutorial.

      Spoiler:

  10. #40
    EmuTalk Member
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    Quote Originally Posted by NES_player4LIFE View Post
    Try patching Project64 to use more RAM, see my signature.
    That worked perfectly!!!

    Was working on that all night, had no idea what it could of been!

    On a separate note, I am really excited for the new GlideN64 Plugin to come out! Hopefully soon as it really looks to improve N64 emulation as a whole.

    Thanks again for your help!

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