Results 1 to 8 of 8

Thread: Emu-Language

  1. #1
    The Best Game Player
    Join Date
    Apr 2002
    Location
    Georgia
    Posts
    7

    Emu-Language

    Hi. It's me again! I'm really sorry (because this is a stupid question). How do I use new plug-ins? When I unzip the plug-in file (using Win-Ace) there's nothing in the file. Also, I'm having a problem with using WWF No Mercy on 1964. When the game starts up, there's an error that says "Unable to load SRAM"!Please put this stuff in terms I (someone new to emulation) can understand. One last question, what does the ini mean by "use the Project 64 rdb"?

    TheRockCZ2


    • Advertising

      advertising
      EmuTalk.net
      has no influence
      on the ads that
      are displayed
        
       

  2. #2
    Nintendo gamer Corak's Avatar
    Join Date
    May 2002
    Posts
    96

    Re: Emu-Language

    Originally posted by therockcz2
    Hi. It's me again! I'm really sorry (because this is a stupid question). How do I use new plug-ins? When I unzip the plug-in file (using Win-Ace) there's nothing in the file. Also, I'm having a problem with using WWF No Mercy on 1964. When the game starts up, there's an error that says "Unable to load SRAM"!Please put this stuff in terms I (someone new to emulation) can understand. One last question, what does the ini mean by "use the Project 64 rdb"?

    There are no stupid questions so don't worry. :-)

    Plug-ins normally come zipped and include a file with the extension .dll. Just copy this file in the <emu>\plugin directory. Then just rerun the emulator and you should be able to select this new plugin from the "setup plugins" menu.

    I'm not totally sure about the No Mercy error myself. Maybe someone else can clarify? It doesn't make much sense that it tries to load a savegame here. AFAIK "No mercy" is plagued with lots of issues anyway and is therefore unplayable.

    An RDB (resouce database I'd guess) is very similar to an ini file. You will have to download Project64 to get this rdb file or download it from the ressources section (link in sticky thread at the top of it's forum). I didn't use 1964 much yet but I would be surprised if 1964 was able to read the PJ64 rdb files due to very different cores. Where exactly did you read this?
    [ P4 1.8A | Asus P4T-E | 512 MB | Geforce 3 GTS | Audigy | Adaptoid | WinXP Pro & Linux ]

  3. #3
    EmuTalk Member Pauncho's Avatar
    Join Date
    Nov 2001
    Posts
    74
    actually, u must put the pj64.rdb in the 1964 main directory if you are using jabo's graphic plugins because it gets the resolution and internal/exterrnal pipeline settings from there
    if it wasnt for the sunday paper, i would have nothing to look forward to on saturday nights

  4. #4
    PJ64 Lubba pj64er's Avatar
    Join Date
    Nov 2001
    Location
    18 paces West of the Treasure Chest
    Posts
    1,732
    not must but jabo's graphics do look for the pj64.rdb at the current emu's directory for settings.

  5. #5
    N64 Addict Duncan's Avatar
    Join Date
    Nov 2001
    Posts
    246
    Wrong, if you look at the last release, my custom Project64.rdb was included in the v0.8.3 package, and for a reason, that custom file is for 1964 only, it has settings, res fixes and etc, that are specifically for 1964 even though uses the same plugin
    - Duncan

  6. #6
    PJ64 Lubba pj64er's Avatar
    Join Date
    Nov 2001
    Location
    18 paces West of the Treasure Chest
    Posts
    1,732
    actually, if u read mine and Pauncho's posts, neither of us are wrong

  7. #7
    N64 Addict Duncan's Avatar
    Join Date
    Nov 2001
    Posts
    246
    True, you were right on the procedure and what it does But 1964 is set up different, so results are too, but in most cases for the good
    Last edited by Duncan; May 29th, 2002 at 04:32.
    - Duncan

  8. #8
    ????????????????????????? Doomulation's Avatar
    Join Date
    Nov 2001
    Location
    ????????????????
    Posts
    8,780
    Make sure that Windows "shows all files", not hides any files, since windows hides dll-files by default, and therefore, they won't show up in winace.
    Atashi wa juu-yon-sai no onna no ko! Atashi no namae wa Miizuki. Yurushiku ne!
    Nani? Atashi o shinjirimasen desu ka? Baka!
    "You're all doomed! Doomed, I say! Hehe... are we approaching the end of the world?"

    shikata ga kaite aru - "the instructions are written above"
    Need to download GoodN64 or instructions to use it? Need to check if it's a good or bad rom?
    Download: Glide64 | Hacktarux's wrapper

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •