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  1. #1
    EmuTalk Member
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    N64 bluedart's Hi-Res Majora's Mask

    Hello everyone. Recently I have found myself working on re-texturing Majora's Mask. I love what Djipi has done so far but I was disappointed that most of the UI had been left out. So I set out to do a complete re-texture of the UI in Majora's Mask. I have mostly completed that, but I have gone a bit further as I found re-texturing to be rather interesting. Most of these textures I have made are original, and some are from other various texture packs. Texture packs such as Djipi's cel-shaded Ocarina of Time, as well as the Real Ocarina of Time project have ported or edited versions of their textures brought into this pack. I give credit to these authors as well as much thanks as I sometimes merely used Photoshop to port over their work when it comes to these specific textures. Either way I have spent a great deal of time on this texture pack as a whole and I thought it would be nice to share that hard work.

    A HUGE thanks to the creator of HighresEaser as without it I would not have completed this project. I used this photoshop plugin literally hundreds of times.

    Also thank you to many who contributed to the OoT community pack as some of those textures were ported to this pack.

    UPDATE 1.0:
    I've finished the pack now and the download link is available below. There are 5748 textures taking up about 407MB of disk space. As far as I know the game is nearly 100% retextured. This project took me several months of work and I was very thorough. I hope this pack makes the game more enjoyable for everyone. A great thank you goes out to Djipi and mdta for allowing the use of textures made by them in this pack. Below are screenshots from the completed pack.

    Code:
        
        
        
        
        
        
        
        
        
        
        
        
       
       
        
     
    Majora's Mask is best played with Glide64 Napalm WX release, it is the only plugin I have found that emulates every aspect of the game correctly. If any other plugin is used many textures will not load. Also it is imperative that you do NOT check the "alternative CRC calculation" option or a large chunk of textures will not load.

    Update:
    The settings for this game/texture pack have given many people grief, so below are screenshots of the settings I use. I have played the game several times through with these settings and can confirm that they provide the best overall Majora's Mask Hi-Res experience.
      Spoiler:


    This last one is really the only one relevant to textures, but some of the other settings do have bearing on whether or not menus and the lens of truth function properly.


    Enjoy the pack everyone!



    V 1.0 download

    http://adf.ly/HiSEa (High speed) (Requires winrar or 7zip to be extracted) (not my adfly)
    Emulation64 slow and split

    Old Stuff:
    After I finished the UI I jumped right into the third dungeon, Great Bay Temple. I re-textured the entire temple including monsters and all the effects I could find, and this is pretty much where I left off. I felt that with a complete UI, and a bit more, I should upload what I have done thus far and let the good people at EmuTalk try out these new textures.

    These are designed to work alongside Djipi's textures so these screenshots contain Djipi's work in them as well. The download contains only the textures I have worked on.

    (Old screens removed)
    Last edited by bluedart; April 16th, 2013 at 07:22. Reason: updated support information


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  2. #2
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    Hrm, while the premise is good. I can't tell what your going for. Theres parts that cel-shaded and parts that are really realistic and detailed. If you mix two different styles then the game ends up looking really strange. Just my two cents. Chances are some people will re-do Majora's Mask from scratch, without Djipi's stuff. Thats probably the best way to do it.

  3. #3
    EmuTalk Member MasterGunz2345's Avatar
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    Hot damn this looks amazing. Nice work man

  4. #4
    Zelda Hi-Res Texturer mdtauk's Avatar
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    Its generally polite to ask before taking the work of others and adding or messing with them...


    Intel Core 2 Quad 2.40GHz - 4GB Ram - Nvidia 8800GT - 5.6 Experience Index

  5. #5
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    I was thinking the exact same thing.

  6. #6
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    This has been a lot of work and I have done a TON of unique texturing, although I suppose I see your point. Until I receive permission from certain sources I will refrain from releasing any updates.

    I'm willing to turn this into a group project if the other authors would like; I have quite a bit of time to work on this. Or if I can simply get permission I would release a complete pack once it is finished.

    I'd like to continue working on this, but whether or not it gets released is variable.

  7. #7
    EmuTalk Member
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    Is nice to see some action in Majora Mask, awesome job!. Would also be nice if a group of dudes help you out in this project, most of the attention is focused in Ocarina Of Time but is also nice to see some love in Majora Mask.

    Your work is very much apreciated man, keep up the awesome work!

  8. #8
    Zelda Hi-Res Texturer mdtauk's Avatar
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    Quote Originally Posted by bluedart View Post
    This has been a lot of work and I have done a TON of unique texturing, although I suppose I see your point. Until I receive permission from certain sources I will refrain from releasing any updates.

    I'm willing to turn this into a group project if the other authors would like; I have quite a bit of time to work on this. Or if I can simply get permission I would release a complete pack once it is finished.

    I'd like to continue working on this, but whether or not it gets released is variable.
    Well for what its worth, you have my permission to use any of my UI work from Djipi's pack, with a credit in the game. To use Djipi's textures, you will need to ask him for permission.


    Intel Core 2 Quad 2.40GHz - 4GB Ram - Nvidia 8800GT - 5.6 Experience Index

  9. #9
    Zelda CelShade Producer
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    You can use some texture for your majora's mask project but credit for me in the game^^

  10. #10
    EmuDeity
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    Very nice work, great to see this game revived with up-to-date texture quality!

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