Hey ppl ive been playing through Zelda OOT the Community Texture high texture resolution project and i must say it is incredible work very very impressed. Wish i could some how maybe support with updated music quality to go with the higher graphics ^^ ahh well. (im a composer or wanna be)
With that out the way i got a few problems i want to talk about.
Im using Project 64 with Rice Video 6.4.1 with jabo sound plugin.
Im using Direct X my graphic card has 512 mb ram ehm i got a Dual Core 8400 3 ghz processor. so i think i got the minimal system requirement out of the way now.
First of all Zelda OOT Is hagging (freezes for a small time and then speeds up for getting to the point i am in the game) when i walk around from time to time its only minimal and i assume its because it needs to load those huge textures on the fly which is understandable. I wanna know if i might could smooth this process out or would i need to buy a new Graphic card to be able to enjoy these huge enhancements fully?
Next of all is probably related to the same problem in Super Mario 64 when i use High res textures the camera tends to flick a lot around its really annoying like i got headach after a few minuts the game is playable no graphic errors all textures in the pack are loading the Camera is just acting way to strange.
If you could somehow tell me my problem or need more detail i will be happy to provide them. Thx for reading this and once again amazing work i seriously will consider donating a few donuts if that will be possible in the future to show my respect. Heck thats the least i could do.
With that out the way i got a few problems i want to talk about.
Im using Project 64 with Rice Video 6.4.1 with jabo sound plugin.
Im using Direct X my graphic card has 512 mb ram ehm i got a Dual Core 8400 3 ghz processor. so i think i got the minimal system requirement out of the way now.
First of all Zelda OOT Is hagging (freezes for a small time and then speeds up for getting to the point i am in the game) when i walk around from time to time its only minimal and i assume its because it needs to load those huge textures on the fly which is understandable. I wanna know if i might could smooth this process out or would i need to buy a new Graphic card to be able to enjoy these huge enhancements fully?
Next of all is probably related to the same problem in Super Mario 64 when i use High res textures the camera tends to flick a lot around its really annoying like i got headach after a few minuts the game is playable no graphic errors all textures in the pack are loading the Camera is just acting way to strange.
If you could somehow tell me my problem or need more detail i will be happy to provide them. Thx for reading this and once again amazing work i seriously will consider donating a few donuts if that will be possible in the future to show my respect. Heck thats the least i could do.