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  1. #1
    EmuTalk Member
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    anyone know how to do this? OoT Hi-res texture + Widescreen

    http://strategywiki.org/wiki/File:Ze...s_Colossus.jpg

    on that wiki site, there is this picture



    it shows hi res textures, but it is also in Widescreen!



    Does anyone know how to do this? with the pj64 emulator, i know how to get widescreen, but i dont know of any plugin that does true widescreen and hi res textures.


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  2. #2
    EmuTalk Member Craig R.'s Avatar
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    nvm, delete this post

  3. #3
    EmuTalk Member jmf145's Avatar
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    It's called cropping:
    Last edited by jmf145; May 9th, 2009 at 00:32.

  4. #4
    Double 0 Reject Xenobond's Avatar
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    Yeah, I just cropped a screenshot I took. Added the bloom in Photoshop, too.

  5. #5
    EmuTalk Member
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    argh.

  6. #6
    EmuTalk Member mode7's Avatar
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    It is possible to have real widescreen + hires texts with glide64

  7. #7
    Just a Jupi. Jupiter's Avatar
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    It would require a camera hack for individual games to alter the aspect ratio. Not a fun task.
    baka^ni

  8. #8
    EmuTalk Member jmf145's Avatar
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    Quote Originally Posted by Jupiter View Post
    It would require a camera hack for individual games to alter the aspect ratio. Not a fun task.
    Well the hack exists in PJ64 1.6 and works well with most games. So I don't think that Jabo spent time getting the wide screen hack to work with individual games.

    EDIT:
    Thread about this:
    http://emutalk.net/showthread.php?t=41211
    How to do wide screen:
    http://emutalk.net/attachment.php?at...4&d=1182894503

    EDIT 2:
    Found a list of games that support wide screen via in game options:
    * Banjo-Tooie
    * Donkey Kong 64
    * GoldenEye 007
    * Jet Force Gemini
    * Mickey's Speedway USA
    * Perfect Dark
    http://www.mobygames.com/browse/games/n64/tic,2/
    Last edited by jmf145; May 9th, 2009 at 20:49.

  9. #9
    EmuTalk Member jmf145's Avatar
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    BTW does anyone have a cheat that moves the HUD to the edges of the screen for OoT?

  10. #10
    EmuTalk Member
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    Short of Project64 1.7 and its graphics plugin, is there any way to have both true, FOV-adjusted widescreen as well as replacement textures? Glide64's recent releases support widescreen, but only in the sense that selecting a widescreen resolution will pillarbox the image to maintain a proper aspect ratio rather than stretching it.

    For those of you with legitimate copies of Project64 1.7, does widescreen work with Rice format texture packs?

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