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  1. #1
    EmuTalk Member
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    Download the most complete High res oot retexture pack

    I have Finished combining some of the better texture packs including work from federelli, djipi, Mode7, and Zeth. I altered many of the textures so that all of the packs would work together. I also added a lot of my own textures to make the pack more complete (includes around 5,500 textures) To download my pack you can go to: http://www.megaupload.com/?d=ENR61416 To see what you can expect you check out some pictures from http://s734.photobucket.com/albums/w...989/?newest=1/ Also, note that my included read me file includes attribution to the featured authors. For any questions or comments you can email me at tonloc89@gmail.com

    (Pack Updated on May 6th)
    Last edited by tonloc89; May 6th, 2009 at 05:24.

  2. #2
    EmuTalk Member
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    This is fantastic! I spent some time travelling around the game yesterday checking out various parts. It's the most complete pack out there. Only things I would say I noticied: firstly textures taken from the cel shaded pack look odd in some places. Particularly on the hill coming up to Goron mines from Kakariko village. Rather use a realistic style there because it's a bit jarring.

    Then just befroe the Menudo(?) Valley there are some missing patches on the wall where you can see right through it.

    That's all I noticed so far but keep it up. I'll d/l any changes you make. I love the work done on the static backgrounds like inside houses and so on. And the entire GUI is done except for Link's body inside the start menu.

  3. #3
    EmuTalk Member mode7's Avatar
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    thanks tonloc - now I can stop working on this..

  4. #4
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    really?

  5. #5
    EmuTalk Member mode7's Avatar
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    Just a sarcastic comment - I'm not a big fan of these patchwork packs.
    Mixing the work of many people who all had a different aproach.

    Zeth aproach is to recreate Twilight Princess

    Federellis is all about quality, which is very high but on the downside he reuses many textures, which were different ones in the game. E.g. the earth wall in Kakariko Village.

    My aproach is to be as faithful to the original as possible, but I often can't reach the quality of the federelli pack.

    Another thing is that the original authors weren't asked for permission.

  6. #6
    EmuTalk Member
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    Hey Cerebus I fixed what you were talking about among other things check out the new link

  7. #7
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    yeah mode7 but it's basically what I've been trying to do for a while - put together enough textures from different packs to recreate the whole game. It's no good if you have a bunch of half finished projects scattered around because the goal is that you want to actually play a finished hi res version of zelda.

    And btw in many cases your textures exceed Federelli's. The rope on the bridge is one example - the clouds are another. You're doing great work.



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  8. #8
    EmuTalk Member mode7's Avatar
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    Thx, I'm still learing. And I think federelli never did the skies

  9. #9
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    The Hyrule market and the temple dosen't render properly

    AMD Athlon XP 1800+
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  10. #10
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    Hey Nathane, Make sure that youre using the video plugin (mudlord's rice video build 1.6.4) that i included. For some reason a lot of the other ones dont load those textures.

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