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March 10th, 2009, 22:19
#1
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March 10th, 2009, 23:28
#2
EmuTalk Member
Amen!
Dumping and sorting eats away much time - help would be very welcome.
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March 11th, 2009, 00:38
#3
EmuTalk Member
I was just about to make a thread asking this. I've been dumping textures manually, and alot just aren't being dumped, even though the others around them are. Specifically, the power bar from SM64, as well as the ? on the side of the cannons.
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March 11th, 2009, 07:00
#4
EmuTalk Member
Hm I could possibly help with that, but I have no idea how to go about doing it. A pointer would be helpful, and perhaps if someone wanted a specific area dumping.
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March 12th, 2009, 23:17
#5
EmuTalk Member
Hey guys. I'd love to help out. I learned about retexturing projects only recently. I've tried to dump some textures however I'm having some trouble. When I dump them they seem to be very jumbled and I can't make out what is what. Does it take a specific amount of time for Rice to dump the textures?
Anyway, I'd be happy to help sort things out when I have some free time.
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March 13th, 2009, 00:02
#6
EmuTalk Member
It normally dumps the textures as you see them in game. So you could sort the textures by creation date.
Yes they mostly are jumbled and finding out which one is which is one part Blazix pointed out we could need help.
TIPP: If you have photoshop take all textures put them in the hires folder and let hires easer number and resize them. Then you can go ingame and note down ot take screens about which texture is which number.
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March 13th, 2009, 21:49
#7
EmuTalk Member
Also a good way is to sort them into folders
example: the textures for Mario go in a folder named Mario or the textures for stage one go in a folder stage1 etc.
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March 14th, 2009, 01:08
#8
EmuTalk Member
Has anyone dumped Bomberman 64 textures? I'd like to try that game, however Glide64 doesn't work on my machine, even with a wrapper. When I boot Projec64 it just crashes. Not sure if it's because I'm running XP on my imac in a virtual machine or what.
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