Hey, is there a way to change FPS limit to be higher then 20? It seems kinda slow to me playing Zelda: Ocarina of Time.
Is that the normal fps it was on the console n64?
If I turn off FPS limit my fps goes up to like 100 which is WAYY to high.
Hey, is there a way to change FPS limit to be higher then 20? It seems kinda slow to me playing Zelda: Ocarina of Time.
Is that the normal fps it was on the console n64?
If I turn off FPS limit my fps goes up to like 100 which is WAYY to high.
No, that is the internal framerate the game was coded to run with; 20fps internally and at 60VI/s (60 vertical interrupts per second - standard NTSC refresh rate).
There's no way to do it with Ocarina of Time. It's the fixed in-game framerate that was used with the original console.
It's possible to increase the framerate of a few games that used a variable in-game framerate (eg. Goldeneye 007) using a modified build of 1964.
Oh, also another question im playing the Master Quest version of Ocarina of Time, is there any High-Res texture packs for it like there is for the original? Thanks for the fast response btw
Last edited by Ignite; February 19th, 2009 at 01:01.
Master Quest uses the same textures as regular OOT, which means the CRC hashes are the same, so you can download an OOT texture pack and it will work with Master Quest and even ZelOOTMa IIRC.... Assuming you know what it is..........
Processor: Phenom 9950+ 2.61GHz | Power Supply: 600w by OCZ, 4 +12v rails, 80 PLUS Bronze
Operating System: Vista 64-bit SP2
Graphics Card: Sapphire Radeon HD 3870 with 1GB GDDR4
RAM: 4GB DDR2 1066 | Sound: Realtek HD Audio. Yeah, I actually hate Creative and their DRM and failed attempts at drivers. And my PHP poll code you see in my avatar is abysmal.
Hard drive: WD Caviar Black 500GB with 32MB cache