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  1. #1
    N64 Artist
    Join Date
    Feb 2008
    Location
    Buffalo
    Posts
    516

    Exclamation We need Beta testers and support!

    We need Beta testers and support for Aristotle's Mudlord & Rice Video.



    If you would like to see what's been going on, be a beta tester, or just show
    your support for the further development of Rice Video, please follow this
    link to the thread:

    http://www.emutalk.net/showthread.php?t=46949

    The more help and support we get, the better the chances of success for the
    continued development of this great plugin.

    Thanks and HAPPY NEW YEAR EVERYONE!

    Sincerely,
    Jay
    GITech
    Any activity becomes an art when the doer cares about doing it the best he can.


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  2. #2
    EmuTalk Member
    Join Date
    Jul 2008
    Posts
    523
    Oh I didn't know about this thanks. Seems very promising - on the Smash Bros HD it is very fast but it doesn't load all the textures.

  3. #3
    EmuTalk Member
    Join Date
    May 2004
    Posts
    281
    Wow, didn't know it was still being worked on! Thanks gitech.

  4. #4
    N64 Artist
    Join Date
    Feb 2008
    Location
    Buffalo
    Posts
    516
    Hi cerebus5,

    Happy new year!

    Can you post your findings to the development thread? ie: beta test for us, post pics etc...?

    TTYL,
    Jay
    Any activity becomes an art when the doer cares about doing it the best he can.

  5. #5
    EmuTalk Member
    Join Date
    Jul 2008
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    523
    Yeah I'm glad to help where I can. Happy New Year to you as well. What kind of specific help would be useful?

  6. #6
    N64 Artist
    Join Date
    Feb 2008
    Location
    Buffalo
    Posts
    516
    Well, I just figured out why all the the textures are not loading with Aristotle's current release of Mudlord & Rice Video.

    Right now it can only load hires textures up to 4x the original texture size.

    Hopefully he will be able to add the ability to load textures up to (32x or 64x?) like Mudlord's RV 6.1.4.

    So, it seems you don't have to do anything about your SSB findings at this time. Maybe you could test it again when/if he is able to add this functionality.

    Hey, it's good you found it is faster. I have found it faster as well like in the Castle Center hallway with the 2 gold Knights and 2 Lightning Knights. Very cool and it will only get better!

    TTYL,
    Jay
    Any activity becomes an art when the doer cares about doing it the best he can.

  7. #7
    EmuTalk Member X-Fi6's Avatar
    Join Date
    Nov 2006
    Posts
    515
    So are you ever going to fix the framebuffer madness in the Start Menu / Sub-Screens in Ocarina of Time? Or is there already a fix?
    Processor: Phenom 9950+ 2.61GHz | Power Supply: 600w by OCZ, 4 +12v rails, 80 PLUS Bronze
    Operating System: Vista 64-bit SP2
    Graphics Card: Sapphire Radeon HD 3870 with 1GB GDDR4
    RAM: 4GB DDR2 1066 | Sound: Realtek HD Audio. Yeah, I actually hate Creative and their DRM and failed attempts at drivers. And my PHP poll code you see in my avatar is abysmal.
    Hard drive: WD Caviar Black 500GB with 32MB cache

  8. #8
    N64 Artist
    Join Date
    Feb 2008
    Location
    Buffalo
    Posts
    516
    Hi X-F16,

    Well, I am not "working" on the plugin. Aristotle, microdev and others are the coders. I am just the main person pushing for/promoting further work on the plugin.

    Right now I do not think fixing framebuffer or other emulation problems are on the table or within the knowledge of our new coders at this point. But this may change as they get more experience with the code.

    They are focusing on improving the plugins' performance with Hi-res Texture packs by implementing texture caching and then addressing the DRAM CRC texture name related slowdown bug.

    It's really in it's infancy and is being made more difficult by not having access to the newest source code (MRV 6.1.4 that is).

    With enough time and support from the rest of us we may have a truly wonderful plugin someday!

    Feel free to chime in on the development thread.

    TTYL,
    Jay
    Any activity becomes an art when the doer cares about doing it the best he can.

  9. #9
    EmuTalk Member X-Fi6's Avatar
    Join Date
    Nov 2006
    Posts
    515
    Ah, ok.
    Processor: Phenom 9950+ 2.61GHz | Power Supply: 600w by OCZ, 4 +12v rails, 80 PLUS Bronze
    Operating System: Vista 64-bit SP2
    Graphics Card: Sapphire Radeon HD 3870 with 1GB GDDR4
    RAM: 4GB DDR2 1066 | Sound: Realtek HD Audio. Yeah, I actually hate Creative and their DRM and failed attempts at drivers. And my PHP poll code you see in my avatar is abysmal.
    Hard drive: WD Caviar Black 500GB with 32MB cache

  10. #10
    EmuTalk Member
    Join Date
    May 2004
    Posts
    281
    Hey gitech, are they only focusing on hi res texture support or also game support? There are still games that don't run very well, so I'd like to see more game support too if that's not too much trouble.

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