Hi Rich_T,
Thanks!
I've tried to wait till I got some new news about the games progress with PJ64 1.7/Jabo, so I have not been ignoring you, kinda...
Work has begun, but no real news to report yet. The PJ64 team has there work cut out for them...
So, in the mean time here is my BH pack v0.2 for PJ64 1.7 and jabo with all the bug testing info and save states so "others" can test (and play) and maybe help with advice on the issues with the game:
Download: Body Harvest v0.2 for Jabo Bug Fix Info and PNG & DDS Texture Packs
Remember this is meant for testing. It has more textures than v0.1 like some of the buildings are done.
Please read through the info that is provided in the read me.
Here is an edited excerpt from the read me that pertains to the PJ64 team and testing specifically:
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This pack is a catch all for all the various issues for BH for PJ64 1.7 and Jabo that I have compiled so far. This game is emulated better on 1.7 and Jabo than any other! This is the only combo that lets you cross any bridges or get 'close' to any building. I hope that means 'we' are on the right track and a complete emulation of this great sleeper hit is not to far away.
The 'png' and 'dds/png' texture packs are in their respective "hold '---'"
folder. Only add one ('png' or 'dds/png') "Body Harvest (U)" texture pack to your "textures-load" folder at a time to avoid having duplicate folders/textures... Or, 'zip' the texture packs with their respective 'pack.xml' files to use the 'install texture pack' features. (For me, I saw no performance difference between using the 'install' feature or just using the 'textures-load' folder to load the textures (I think)).
The controller profile "Body Harvest PJ64 1.7 controls-v3.cp" included is my
latest (and best IMO) controller setup. Most like GTA's and friendly for all
actions during game play.
Save state reference and info:
Save state...
- default & 7: For fun and for beginning the 'next time period' if you defeat the boss.
- 1: Graphic bug for rope that the 'sky car' rides on.
- 2: Nice save for checking/testing anything such as png/dds texture handling
behavior and clipping if you run into the 'temple'.
- 8 & 10: Comparison saves for clipping issue...in 8 you can walk 'here'...in
10 you can't walk there. With either you can't walk up the 'ramp' or 'stairs'
of the 'buildings'. Note: I am hoping this will help by giving you two different situations in order to compare what is different between the two. Also, good saves for checking the shadow problem, jump into a vehicle for the shadows to change to 'correct'. (Notes: I think the 'out of vehicle' shadows are textures and 'in vehicle' shadows are FBO's? Also, the textures for 'out of vehicle' shadows dump as they appear in game but inverted, and 'in vehicle' textures dump 'tons' of textures like the 'rain' does)
- 4: 'Bridge' clipping issue. 'Sometimes' you can walk off the bridge
onto the path. Also, Adam should be walking on the 'surface' of the bridge. Keep trying to walk on and off the bridge for different results.
- 6: Same as 'save 4' but different type of bridge.
- 9: Save to show enemy 'laser shots'. Should look like little laser
'bullets'. Same problem with aiming arch's for grenades and such.
Any of the 'Java' save states: The 'rain' does not dump or load correctly.
When dumping, tons (hundreds or thousands depending on how long you leave dumping 'on' and move around) of textures are dumped for the rain. (FYI, Rice dumped them correctly. I have included my hi-res versions in the pack in case they could be of help to you.)
You need:
1. PJ64 1.7
2. The controller save file included in the pack download
3. The save states.
4. The game rom - Body Harvest (U) [!].z64
Notes and tips:
1. Game is stable in PJ64 1.7. If using it with PJ64 1.6 and the game locks
up just press 'F2' twice and it will resume.
2. Save states can be corrupted (in PJ64 1.6). To avoid this press 'F2' twice just before pressing 'F5' to save a save state.
3. Activating the cheat to walk over hills and walls can be very useful! HOLD
the 'L' button and 'press A' through the message. Holding 'L' you can get to
places you normally can't while on foot.
4. I have noticed I get better performance by going to 'Task Manager' and
setting the priority of the emulator to 'above normal'.
5. If using PJ64 1.7 go to 'settings' 'rom settings' and un-'tick' "Fixed
audio timing".
6. Use the "Hand Break" when in ground vehicles!!! Press "A" and "B" at the
same time!!! Trust me!!!
7. Interesting fact...The first vehicle you jump in in Greece is called:
"Nico's Supplies"!!! Sound familiar? GTA IV?
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I'll take this opportunity to thank you all in advance for all your help and support!!!
Thank you,
Jay