What's new

New plugin

pj64er

PJ64 Lubba
Slougi said:
And too many cooks will spoil the soup. (Finnish saying, duno if used in english as well)

;)

its "Too many cooks spoils the soup". The situations good the way it is now: Many cooks with many soups. Non of which are spoiled;)


jih2000: Jabo died!?!?
 

Hitman

New member
Its too many cooks spoil the broth.

Collaborate guys. Lets get an openGL plug that's got 2 committed coders behind it rather than 2 with 1 coder behind each of them.
Or at least let each other have each others source for ideas or inspiration.

All i'm really waiting for is Banjo Tooie to work. I'll play it even if it has choppy graphics and stuttery sound...

Come on Apollo64 !
 

sk8bloke22

roll for life
its up to the authors individual choice. maybe orkin/linker dont want join up, maybe they do. it aint ur problem
 

Ogy

3Dfx Fanatic.
crhylove: if you knew this and was kidding i apologize, but "Never look a gift horse in the mouth." is a spanish saying that means that if you got something as a present don't look for faults (because the only way to determine a horse's age is by looking at his teeth)

and now about the topic:
i agree totally about joining forces and open source. one of the main reasons dave has come so far in such short time is because he opened the source and had a lot of helpers.
 

Dave2001

Moderator
Yes, open source definately helps. I have several people contributing to my project. Anyway, good luck!

by the way: most of the colors on mario objects are generated by lighting, not through vertex colors
 

crhylove

Banned
yeah, i knew :)

Hence the whole little anecdote about horse mouth gazing and such.

I agree Dave, as i see it, non commercial projects always die unless they are open source, and i've never heard of a commercial emu. although maybe pj64's post donated members only beta testing may have been close (that's no criticism, just a technicality of verbage).

think how much farther the whole community would be if corn would have been open source, or if uhle would have been open source. i mean, obviously this is totally up to the author(s), and the best thing is the many soups equation we are suddenly enjoying, but i think that the feedback that jabo, schibo, rice, and other 733+ hackers can give back to plugin coders would be more valuable than any kind of proprietary source imho. speaking of open source and jabo.....:blush: yeah, i know, i know, as i said this is TOTALLY up to the authors, but when you look at what the GODS of coding have done (id, and carmack specifically), it really sets a moral precedent at least in my mind.

if commercialism is not the point, then obviously aiding the rest of mankind with your code, and hence your time, and hence part of your very life, is a good thing. when you are ready.

i just think that it'd be exciting to have a n64 emu that was closer to ZSNES stats before the ps2 emus start kicking our ass. there are many, many awesome games that are completely unemulated afaik, and emulation is a way for us to carry those games onto future generations of players, when actual consoles are relegated to hobbyists and collectors, as is currently the case with the original NES, and why i find fce ultra (esp. the latest .76) to be such a valuable part of communicating our human history to the future.

and before you start railing me saying wtf have YOU done for humanity, i'm no coder, i'm just an enthusiast (round here), but i have donated LOTS of my human life on many many musical projects, which is more where my talents lie. there are many freely available examples @:

http://artists.mp3s.com/artists/194/communizt_vagina.html

and

http://artists.mp3s.com/artists/125/rhy.html

and my long distance carrier is http://www.workingassets.com/

oh yeah, and this is a good idea for starters:
http://www.emutalk.net/showthread.php?s=&threadid=4458

maybe start with dave's plugin and unglide it? i don't know nothin' bout codin' so if this is a lame idea, drive to riverside and shoot my ass.:inlove:

:devil:
 

The Khan Artist

Warrior for God
First of all, there have been commercial emus. Bleem! and Connectix VGS for the PSX. But nothing for the N64.

Second, I think porting Glide64 to OpenGL is a great idea. That'swhat I'm studying right now. :) But don't expect anything, 'cause I'm kinda new to 3D.
 

sk8bloke22

roll for life
yeh, that would be amazing. and it we geforce users can be patient as we hav sooo many plugins to be testing in the mean time ;)
 

Orkin

d1R3c764 & g1|\|64 m4|<3R
Good work linker, looks like you've got a good start! :colgate:

And for those calling for us to join forces...I'd wrather work on my own. It's not that I have anything against linker, I just find it easier to get things accomplished when I have full control over a project.

As far as open source and sharing of findings/ideas go, I'm all for it. I was already planning on going open source, I just didn't bother on my first release since there wasn't much there anyway.

Orkin
 
OP
linker

linker

Emutalk Member
First I decided to port dave's plugin, but then I decided to write my own.
About the open source: yea, I like it. But please wait. Maybe I'll show it sometime later :).
Dave: I know that most of the colors on mario objects are generated by lighting, not through vertex colors :), but I just hated that pink (or whatever) colour is.
 
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OP
linker

linker

Emutalk Member
Orkin said:
Good work linker, looks like you've got a good start! :colgate:

And for those calling for us to join forces...I'd wrather work on my own. It's not that I have anything against linker, I just find it easier to get things accomplished when I have full control over a project.

As far as open source and sharing of findings/ideas go, I'm all for it. I was already planning on going open source, I just didn't bother on my first release since there wasn't much there anyway.

Orkin

Same thing here
 

Azimer

Emulator Developer
Moderator
I am not in the least suprised. Especially with the attention Dave's plugin has gotten. The publicity isn't all it's cracked up to be. Besides... reinventing the wheel a few dozen times doesn't make a perfect wheel. Only by fixing the imperfections does a perfect wheel develop. That is my hope for all new developers. Good luck!
 

pj64er

PJ64 Lubba
Azimer said:
I am not in the least suprised. Especially with the attention Dave's plugin has gotten. The publicity isn't all it's cracked up to be. Besides... reinventing the wheel a few dozen times doesn't make a perfect wheel. Only by fixing the imperfections does a perfect wheel develop. That is my hope for all new developers. Good luck!

speaking of which, hows your wheel coming?
 
OP
linker

linker

Emutalk Member
I have been extremely busy this week so I haven't worked much on the plugin (actually I had some free time today - about 1-2 hours). You can see some progress (can you?) on the pics.
 

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