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  1. #1
    EmuTalk Member
    Join Date
    Sep 2006
    Posts
    41

    Question Little Texturing Advice? Please?

    Ok, im trying to texture SSB 64 with rices video plugin. I understand that you must include 3 images that are the same names as the dumped versions
    "_ci.bmp"
    "_ciByRGBA.png"
    "_ci.bmp"

    If i edit these 3 pictures and put them in the correct folder - Fine, they show up edited.



    However, I noticed on Dijipis Cel Zelda Pack, he doesnt use 3 textures. He uses only
    "_ciByRGBA.png"
    I also noticed he seems to have a higher pallete than the one used in the game, whenever i try a different pallete, it doesnt show up. Is there something im missing or doing stupidly so that i can use a high colour image in these textures without them looking grainy? Is there a certain option i need to check or a file extension to modify.

    Thanks for looking.


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  2. #2
    EmuTalk Member FakenME's Avatar
    Join Date
    May 2007
    Location
    Ohio
    Posts
    11
    You don't have to use all three just find the one that load and it should work.



  3. #3
    EmuTalk Member
    Join Date
    Sep 2006
    Posts
    41
    Oh, So ONE of them will work... So when i find that one out, can it be ANY pallete? Thanks a lot for the reply!

  4. #4
    Is there a certain option i need to check or a file extension to modify.
    You don't change the extension. Changing the file extension will do nothing, and the plugin knows what each format is internally, so its senseless doing so. Also, there's no other options to check.....

  5. #5
    EmuTalk Member
    Join Date
    Sep 2006
    Posts
    41
    Thanks! Ive got it now! Great!

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