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  1. #1
    Gamecube Texture Distributer starfox5194's Avatar
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    N64 how to get specific textures and how to make animated charcters

    can anyone tell me of some way to get ceriain textures from ssb. i'm looking for just link when he is red i know how to get the textures but it comes action packed with about 1,000 more that i don't need ao if there is ome action replay code or whatever can you please tell me.

    also does anyone know how to combine the textures to make a full charcter. i've seen peoples signatures that have like a super mario charcter with him looking around. i assume he dumped the textures because he is in a texture forum, so if you can tell me how to do that it would be greatly appreciated.


    thanks in advanced



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  2. #2
    The One and Only DDRPIP's Avatar
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    well, rice dumps textures as they're loaded, so just start the game with "dump textures" OFF select him, select a stage, then select "dump textures" then press A to start the stage... his clothes will be there, if they're a texture.

    As for combining textures to make a full character.... just dump, remake ((retexture) if needed) and then play the game... then just take screenshots of the game.
    "just me, know it, or not....?"

  3. #3
    EmuTalk Member
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    i've seen peoples signatures that have like a super mario charcter with him looking around. i assume he dumped the textures because he is in a texture forum, so if you can tell me how to do that it would be greatly appreciated.
    I dont know if those were dumped textures but it it possible. Some sprites have frames. With all the frames, you can create an animation, just save it as a GIF.

  4. #4
    I ripped that logo ^_^ CrashDance22's Avatar
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    Quote Originally Posted by Datadayne View Post
    I dont know if those were dumped textures but it it possible. Some sprites have frames. With all the frames, you can create an animation, just save it as a GIF.
    Yes, but still, I've been looking at the frames for the spinning stars on the SM64 title screen and noticed that each frame is in a random order in the dump. I had already dumped almost all the textures before then anyway so it took me really long to find all 8 frames or so.

    But the problem I noticed when you try to combine the frames into a gif is the transparency doesn't overlap right, because the N64 views each frame independently, unlike gif files, which layer each frame over the previous one.

    If anyone has this problem, try re-saving the png or bmp frames in Paint. This will remove the transparency. Then with those new frames, make your gif!

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