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  1. #1
    EmuTalk Member
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    Sound problems for zelda WW

    Hello, well first I'd like to say ty dolphin team for your wonderful emulator. It's amazing what programmers can do nowadays.

    Well I was just wondering, I'm not getting any sound at all for zelda WW, in which I can't find any previous threads about this. I haven't tried any other games....I've always been a zelda fanatic. So i'd like to at least get this one running decent first. My FPS is fine...stable enough for gameplay, yet still no sound. I have the needed spec's....I have enabled, HLE audio, DTK music, and have tried both 48000 and 44100 for the sample rate. The sample dumping area is greyed out and I have no other options open accept, ANTI-gapping...which it says is "dangerous." IS there another plugin I'd need to get this working? Or is this just normal? I don't nessisarly need sound to play but it would be awsome if i could.



    ~ALL THIS TORMENT, ALL THIS PAIN, ALL THIS HATRED, F1LL3D W1T R4G3, Cau$e A RioT, Let Michief Rein, PrOnEIIChAo$, DrOvEIn$aNe~


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  2. #2
    16-bit Corpse | Moderator Agozer's Avatar
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    What audio plugin are you using?
    My Site With Random Stuff (+ two custom ZSNES GUI fonts)



  3. #3
    EmuTalk Member
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    Dolphin DSP-HLE plugin 0.1.

  4. #4
    Banned Cobrax1884's Avatar
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    hmm, i get sound, even tho the fps is about....1-4?
    But i havent tested that game....yet

  5. #5
    Moderator Knuckles's Avatar
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    There is no sound in "Nintendo" made games (Zelda, Mario, Pikmin, etc.)

    Quote Originally Posted by Cobrax1884
    hmm, i get sound, even tho the fps is about....1-4?
    But i havent tested that game....yet
    then don't post if you don't have anything usefull to say.

  6. #6
    EmuTalk Member
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    Do you know why that is? is it who ripped it...Or if i ripped it myself it wouldnt have sound either im gathering. kind of a copy right protection thing?

  7. #7
    Moderator Knuckles's Avatar
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    it's just that Devs didn't yet find a way to emulate these games sound since they use a different "way" for their sound. The only way to get sound would be for Devs to found out how it works and emulate it.

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