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  1. #1
    Dolphin Developer
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    State saving/loading

    Are you aiming for state saving/loading? if so, what will be the approximate size for a state file?

    btw you should also get/decode GCI and gameshark save formats so you can make your emulated memory card import them..

    but for now..... just speed up the FPS and make more games work ingame



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  2. #2
    Emu Author
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    Apr 2003
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    If it's added, (uncompressed) state saves will be around 50MB.

  3. #3
    Dolphin Developer
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    I must understand, once and for all, what does the state contain? the data/stack segments?

  4. #4
    EmuTalk Member
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    nothing becuase its not added and if it is added it will be the raw mem from the core.

  5. #5
    EmuTalk Member RockmanForte's Avatar
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    Quote Originally Posted by xtra krazzy
    but for now..... just speed up the FPS and make more games work ingame
    Wrong! Do not tell them what to do. Want to play it on the faster fps ? Play your own real console. It is not wise to tell them.

  6. #6
    Dolphin Developer
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    Quote Originally Posted by Rockmangames
    Wrong! Do not tell them what to do. Want to play it on the faster fps ? Play your own real console. It is not wise to tell them.
    umm.... I own a GC.... I was just trying to say that i'm NOT telling them what to do, but to focus on what they are focusing now: Compatibility. (or are they?)

    by "speeding up FPS" I mean to optimize code, because even a mislaid function in a loop or bad use of too many variables could at least increase the performance in 1 frame.(optimizing code isn't fun, but I can do it, i'm also one of the experts in multithreading, which I think will help, but i just dunno how to reach/contact the team(finally something that I CAN do for Dolphin since i can't emulate opcodes or stuff like that ))

    Too bad...

    P.S I also own a VIVO video card so technically I can play GC games on my pc and record them... But what about games that I DON'T own?(a.k.a.Zelda OOT Special Edition) There is no way i can install a modchip on my GC nor burn mini-dvds, so this is the only solution...

    About save states: I just wanna know what they generally contain, just so I can understand the structure of states and how they work... So, can anyone answer?

  7. #7
    EmuTalk Member Guru64's Avatar
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    Sep 2003
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    They contain the complete Gamecube RAM(which is something like 24-32MB) and tons of other shit.

  8. #8
    Dolphin Developer
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    Feb 2004
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    Ohh.... The RAM.... I wonder if a PC/Thread State saving could be possible...
    (though there IS windows' hibernation.. Naah)

  9. #9
    Dolphin Developer
    Join Date
    Feb 2004
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    67
    Big Roflmao Revival
    Stop reading signatures and get a life


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