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December 14th, 2005, 18:34
#1
EmuTalk Member
Forcing Chankast to use Texture Filters and etc...
Hey,
You may have heard about an application called 'DirectX Tweaker'. The DirectX Tweaker is a tool that acts like an interface between DirectX and/or Direct 3D and the program that originally uses the Direct 3D interfaces. Suddenly I came up with the idea that using DirectX Tweaker for forcing chankast to filter sprites and settings like that could be useful to make games better. That doesn't mean dreamcast has bad graphics
They are wonderfull.
What I try to say is I aint got much time to test the settings but it works. (just tried wireframe option and see that it works) So why not go download the freeware DirectX Tweaker and try it? Hope to see results.
DirectX Tweaker home page: http://nonatainment.de/
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December 14th, 2005, 19:12
#2
EmuTalk Member
Hmm well at least for NV cards forcing AA and AF in the control panel works in Chankast. I've tried using transparency AA but it doesn't seem to work (like on CvS2), prolly just the way DC handles sprites.
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December 14th, 2005, 19:24
#3
EmuTalk Member
there are some other things like CAPS changer. Maybe forcing those settings may work. I will try it later. Thanks for the reply.
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December 14th, 2005, 19:54
#4
EmuTalk Member
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December 15th, 2005, 22:53
#5
EmuTalk Member
You lucky sod Baddoggie. I have an nvidia 6600GT and AA just gives me the same blocky sprites but with the squares.
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December 18th, 2005, 00:42
#6
EmuTalk Member
Well that's to be expected that SSAA works because it takes the entire image rendered at a higher resolution and scales it down (just like when you're resizing a photo or something). Shinobi, the squares are the result of MSAA. Unfortunately though, NV doesn't have the option to use old-school SSAA in their drivers (barring the 8xS, which is a mix of MSAA and SSAA and doesn't work either) so we're out of luck.
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December 18th, 2005, 00:45
#7
Moderator
Actually, NVIDIA cards offer more Supersampling modes than ATi right now, you just to unlock them with Rivatuner or other tweak program.
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December 18th, 2005, 03:26
#8
EmuTalk Member
If anyone can find a way to get sprites in Capcom's fighting games to look like the ones in baddoggies picture, that would be very cool. Right now they look like commodore 64 sprites
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